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Normalizers

PEAK NORMALIZER
When digital recording first became popular many engineers liked the fact that you could record a signal at a low volume and then raise the volume to suit your needs after the fact. In the days of analog recording the idea was to put as much signal onto the magnetic tape as possible without going over into distortion. However engineers then realized that because of the nature of digital recording, when you record something quietly it uses fewer bits than a louder signal. Therefore you still want to get a good strong signal when you record in digital.

How Does it Work?
A peak normalizer takes the loudest peak in the audio and raises it to the predetermined level. It then raises the volume of all the other audio relative to this loudest peak. The result is identical to the original only louder. Here's something to remember, the overal volume of each track is set by using the faders. If this is the case why normalize at all you ask? Well let's say you have a plugin that you want to use that has no input volume setting. You might want to use the normalizer to change the volume of the audio to match the input sensitivity of the plugin. This may also be useful when sending a signal out of your computer to use with an outboard effects processor, or if you want to take a raw guitar signal and re-amp it. If the signal is too hot you might overdrive the outboard gear if it's too quiet you might pick up some noise.

Yeah but what does normalization actually do?
Well really all it does (usually) is raise the volume! A typical normalizer does nothing to the dynamic range. In a digital system 0db is the loudest you can go and so normalizing to 0db is probably not a good idea. This is beacuse it leaves no headroom and the second you compress or add anykind of dynamic effect you run the risk of going over 0db and into digital distortion. Many normailization plugins allow you to normalize to a certain volume, so it's a good idea to normailize to a level BELOW zero like -6db or -10db to give you some room for processing.

RMS NORMALIZER

An RMS normalizer works with he average volume of the audio. This type of normalizer is more commonly used for mastering but can be used any time. RMS normalizers can also LOWER the volume. By using an RMS normalizer on several tracks you can ensure that the average volume will be consistent for all the tracks on a CD for example.

Things to keep in mind
Normalizing the audio is not about making things louder in the final mix where you will set the individual volumes of each track with the faders. For me it's more about getting the audio to a level where you are able to hear anything that might be wrong with the audio during tracking when it's easiest to fix! There's nothing worse than doing a mix and now that you have something as loud as you want it there's noise and problems you can't get rid of. Or even worse,you no longer have access to that musician or you have to pay the musician to come back to re-record something. When I was working more often in professional studios I would go back a few hours after a tracking session and listen to the tracks one at a time with headphones to make sure they were clean enough to use.

Louder does not always mean better, sometimes when you have recorded a track and it's already at a good level you can just leave it alone! You have to learn to use your own discretion here. If you have something that's overly quiet it's usually a good idea. Having said that I have worked with many engineers that normalize absolutely everything, and some that never normalize anything! I myself try to stay away from the extremes, so I use normalization only on things that I feel are too quiet.

If you are looking to make something more even or increace the apparent loudness of something, a compressor is probably a better tool for that job.



Microphone Placement for Acoustic Guitar



There are a few ways to approach microphone placement on an acoustic guitar. The most commonly used method is to place an electret or small diaphragm condenser mic a few inches from the 12th fret and second mic, usually a large diaphragm condenser somewhere in between the sound hole and the bridge. I have also this second mic placed at the bottom of the guitar facing the bottom strap peg and even sometimes on the back of the guitar. This however is not the only way to get a good sound.

If you happen to own a microphone capable of a figure 8 polar pattern as well as one with a cardioid pattern you can do what is known as a mid-side technique. This is more commonly used on pianos but can be used in any situation where you’re looking for a more spacious and ambient sound. This works especially well when you want to capture a vocalist playing acoustic guitar in a very simple live off the floor manner, when the goal is to make a recording that sounds like the performer is in the room with you. To achieve this simply take your figure 8 pattern microphone that is facing your subject and turn it 90 degrees. Then take your second microphone and aim it directly at your subject and make your recording with each mic on its own mono channel. Take the figure 8 track and make a copy of it. Pan the original track hard left and the copy hard right. Next invert the phase on the copy track. Leave the other microphone’s track panned center and viola! This might not be the ideal way to record all the time but I think you’ll agree its definitely a cool sound to use when it’s appropriate.

Another method is the old XY axis, using two microphones that have a cardioid pattern placed one atop the other forming an X. This produces a very nice stereo image and can be adjusted to be more or less ambient simply by placing the microphones closer (more direct) or further away for a more ambient sound.

And hey experiment! Try placing microphones out in your room. Try hanging a PZM mic on a wall or blu tack it to a window and play into the window! I really feel that this sort of experimentation is what is sorely lacking in today’s plugin, preset-centric, over compressed, dynamic lacking music world!

But perhaps I am the only one,......




Microphone Placement for Acoustic Drums



Microphone Placement for Acoustic Drums

In the early days of rock recording the entire drum kit was often recorded using a single microphone placed approximately two drumsticks above the snare drum. If you only have one mic for the entire kit that’s as good a place as any! Back when rock and roll was born, music was recorded in mono. A few years and some technical advancements later we had stereo and multitrack recording. This allowed for three microphones on the rum kit. One mic in the kick drum and two microphones over the drum kit to capture a stereo image. This is referred to today as an inverted pyramid technique. It’s still a very good way to capture the sound of a drum kit especially if you’re looking for an ambient sounding kit. However for this technique to give you professional sounding results you have to have two things.

First you have to have a well maintained well tuned drum kit and second you have to have a very good drummer. You need the kind of drummer that will sit behind the kit and play a while, listen to the playback and then adjust their playing style and the way he or she attacks the kit to suit the recording. You need to get the balance of the kit pretty much perfect because you won’t have much flexibility to balance the sounds of the kit later on in the mix.

This is why discreet or semi discreet mic placement techniques are more widely used. This involves more microphones. In this type of setup you have microphones in kick drum, on the snare drum, on each tom and a pair of overheads. Sometimes the hi hat has it’s own mic sometimes not depending on the style of music. Reggae music would most certainly call for a hi hat mic where blues, or heavy rock might not. This is because the sound from the hi hat will leak into the snare drum mic.

If that isn’t enough microphones for you I have done sessions in professional studios where there were microphones both above and below the toms and the snare drum, in front of and inside the kick drum, on the hi hat, two more microphones over the kit and as many as six additional microphones placed elsewhere in the room! This is overkill, but when you have the gear to do it why not try it! Although the drums did sound amazing in the finished product I have had equally amazing results with far fewer microphones.


Music Production Method - Beds, Overdubs, Mix


Beds, Overdubs, Mix, Redux

Some of us produce music without a band or are lacking some of the needed musicians to make up the usual band unit. My advice for those of you in this situation is this. The closer you stay to this format the easier your life is going to be. If you are a programming drums lay down a click track first and play your instrument to click and then lay down the drums, then add the other bed tack elements until you have at least the bass guitar and drums. Then proceed to your overdubs. It sounds too simple to have to be explained but you'd be shocked by the number of times I am asked to help someone with a recording project only to find that the problem they are having is that the entire track is completed except for the drums because they just can't seem to find anyone who can play in time with it!

Why Does it Work?

Well, in laying down the drums first you lock into a framework that is then finalized. There's no adding a few bars or taking some away as drums are difficult to edit. This forces you to think about your song structure BEFORE you build up the track and decide that 2 minutes is a little long for a guitar solo. I once had a recording session where the client insisted that he just record his voice and guitar to a click track, and I was to build up the track from there. He played the song three times and I recorded it. The Structure of the song was different all three times and third take was a minute and half longer than the first. I ended up learning the song, making the structure decisions for him and then had him back to sing to my new version of his song. At the end of the session the client was amazed how much better things went! Recording is a process no different from baking a cake or designing a better tube sock. The right decisions made in the correct order almost alway give you the best result. In fact I have found that adhering to this strict method of recording actually gives me more freedom and flexibility in terms of what I can do with the layering of the tracks. It also almost always gives you better performances from vocalists and other soloists when they can give their performance while hearing a nearly completed mix in the headphones.

Home Recording - A Good Live Room


The “Live Room”


This room has to sound as “natural” as possible, so you definitely want a carpeted floor, and neutral wall material, drywall is good, with some fort of diffusion type wall treament. If you find that instruments or sounds with a lot of bass sound overly boomy then bass traps may come in handy. You can use egg crates for diffusion and cardboard boxes stuff with foam rubber or insulation and or shredded paper to make your own bass traps. Please keep in mind that these items are highly flammable and this is reason enough to use store bought acoustic treatments as most of them are fire treated and will not support a flame.

Isolation is the Key

The main reason for a 2 room setup is being isolated from the direct sound of the performance as it's being played. What you are most concerned with is the sound that's coming through the microphone. This way you can hear any noise or distortion in the sound as well as beginning to shape what the final sound of this performance will be. When you are isolated from direct ambient sounds of a drum kit you can make better decisions about where to place microphones apply some compression to even out the volume of the kick and snare drum and generally shape the sound of the kit as you record these sounds. This is very important for those operating demo studios where time is money. This also helps ensure that a great performance won't have to be scrapped because of a technical problem that results from you not being able to hear a problem in the first place. This of course is less critical if you are recording your self or your own band and you have unlimited time for re-takes. If you are a hired gun recordist you should always strive for the situation where you are always waiting on the client, but the client is never waiting on you.

If you only have a one room setup, the best way to compensate is to develop you own standard way of getting a fairly neutral sound recorded that you can play with in the mix. It's best to record dry sounds and use plugins or patch in outboard gear to add effects afterwards. You may also want to master the art of re-amping your guitars. This involves recording a plain jane guitar signal into your recording rig and then routing that signal back out to an amplifier with a microphone on it. There are also many plugins that allow you to make great sounds from an un-effected dry direct guitar. I personally always seem to prefer the sound of an actual microphone on a real guitar amp!

Home Recording - Your Home Control Room


The Control Room

A basic home recording setup usually consists of a computer system, some sort of computer interface and speakers. A pair of speakers that are connected to an external amplifier that runs off your computer is the ideal situation. There are also a wide array of powered speakers on the market that will work for this application. Ideally you want the left and right speaker and your head to form an equilateral triangle with the tweeter on the speaker at ear level.

An easy way to measure this it to measure the distance between the speakers and then sit that far back from them. Start with the speakers facing straight ahead, and then as you listen to something that is well recorded tow in the speakers until the singer or lead instrument is well focused between the two speakers. This will give you the ideal tow in, once you have this set don’t move the speakers! If there are bass and treble controls on your amplifier or speakers you will want to switch them off or put them in the center or detent position so they have as little effect on the overall sound as possible.

Next you must determine if mixes done in this room will translate. In other words, is the sound you hear from your speakers in this particular room accurate? Does the room have a bright or dark sound to it? If you are lucky you have a fairly well balanced sounding room, but how do you tell?

Scoping Your Room

Scoping a room involves playing pink noise through your system and using a spectrum analyzer to ensure that your are getting a flat response. The characteristics of your room may cause sounds in it to be bright, dark, muddy or boomy. The odds are that this room in your house was not designed for sound. You do however want your mixes to translate well and sound good on stereo systems in other places and so we use the process of scoping the control room to ensure this.

What you need to do is create some pink noise and play it through your speakers. Don’t use white noise because it has more 1KHZ than other frequencies. Pink Noise has all frequencies from 20Hz to 20KHz in equal amounts. Next you will connect a microphone to your system and place it where your head will be when you are sitting at your system. Basically you have the pink noise recorded and the mic is setup as if you are going to record it. Next you will find the spectrum analyzer plugin and apply it to the track you are using to “record the microphone (Most computer recording software packages have them). Next you will look at the analyzer to determine what frequencies you need to boost and which you have to cut. You will then use a graphic equalizer plugin setup on the overall stereo master tracks to adjust the sound until you have as even as possible a balance of Lows, mids and highs. Once you have this setting you will save it as a preset and call it up whenever you begin a new mixing session. You always want it to be the last thing on the Master Stereo channels and this should be the first thing you do before anything else. This will save you valuable time in the future.

Pro Recording VS. Home Recording


Pro Recording

In a professional recording situation you have three separate and distinct groups of people working to create a finished product. You have the technical element, the recording engineer and assistant engineers. Then there is the production staff who oversee the budget and organize the personnel and are usually there to represent the client whether that be the band itself or the record label to which they are signed. Lastly you have the most important group of people, the musicians, songwriters, in short the talent.

Home Recording

In the home recording setting in many cases YOU are all of the above! You are Engineer, Producer, Talent AND Client! In order to produce the best possible recordings you must master some of the skills in each of these areas. This especially true if your goal is to eventually open your home studio to the public or build a more professional studio for profit. When you are deciding what instrumentation to use, what equipment to buy, what the order of the songs will be on the finished CD and how everything will be paid for you’re in “Producer Mode”. When you’re deciding what mic to use to best capture an instrument, which frequencies must be boosted or cut in order make a vocal cut through the mix you’re in “Engineer Mode”. While you’re writing the songs and playing the instruments you’re in “Talent Mode” . If you think about recording in these terms as you develop your own personal process of recording, you will begin to see the process as a whole and this will enable you to anticipate how what you do in the planning stages of your recording will effect the tracking and mixing process.

A Studio Setup

What you need to create is a controlled environment, a control room if you will. There are 2 reasons it’s called a control room. The first reason is that where all the controls are housed, your computer, mixer and other recording equipment. The second is more scientific. In science the concept of a control is a known quantity to be used as a basis of comparison. In this case your control room will be setup so that there is an even balance of low, mid and high frequencies. This will allow you to more accurately judge the characteristics of the sounds that you monitor before you record and the sounds you playback once they are recorded. You need to do this so that your final mixes will sound the way you intended them too when played back on other systems in other places. This very important step is overlooked by many home recordists and this is why many home recordings sound unprofessional.

The other room in a typical studio setup is referred to as the “Live Room” or “Studio Floor”. It is a good idea for this room to be treated with materials that absorb sound. The reason for this is that it is ideal for microphones to capture the direct sound from what you are recording with as few reflections as possible. This sound dampening material also serves to minimize outside sounds from finding their way into your recordings.

By isolating these two rooms from one another you are able to use tools like compression and equalization to get the sounds close to the way you want them to be in the finished product right from the word go. For this reason it comes in handy to have an accurate idea of what the final mix will sound like. It also comes in handy to have a track sheet where you map out exactly what instrumentation you are going to record, in what order and which tracks will need to be recorded in stereo as opposed to mono. Not everyone has two rooms to work with and so the recording and mixing method must be altered a little but some people may prefer to record in a single room.


Abandon the Presets - Recording Music Without a net!



Abandon the Presets

One of the potentially negative things to come out of the digital home recording revolution is the over use of preset settings in plugins. There’s nothing wrong with using presets as a feature but the problem arises when there’s no preset for the task at hand. How do you accomplish your goals if you have no idea why those settings are doing what they’re doing? It may be high time you learned. The good news is that learning this stuff can be fun!

If you are a preset junkie who wants to take the music to the next sonic level you could try the following:

Step 1: Take the mix that you made with the presets, mix is down and use it as a reference.

Step 2: Do a second mix and make every setting manually yourself mix that down and compare the two.

What’s better or worse about your manual mix as compared to the mixed where you relied on presets? The things that sound better or different in a good way are your fault so pat yourself on the back! The things that don’t sound better or as good as the preset mix will show you where your weaknesses are. It’s all about learning how to create or more importantly re-create types of sounds at will. It’s just like playing an instrument the more scales and chords you know the more broad the palette of sounds you can create. Likewise as a recordist knowing how to achieve a wide variety of sounds will enable you to give each song the treatment it deserves. Bottom line is that presets were designed for “generic music”, and I know that if you’re here reading this you’re not looking for generic sounds you’re looking for that sound that makes your music stand out from everyone else.

One of the first steps to creating your own production style is to abandon those presets! It might be scary at first, and the mixes might be a little weird for a while but in the long run you’ll be very glad you did!

Production for Singer Songwriters



Production for Singer/Songwriters

One mistake I see made time and time again is the mismatching of what the CD sounds like with the live show sound. I once attended a live performance by a band called Andrew Bird’s Flaming Bowl of Fire. They were fantastic live, a really good band the drummer was especially good. They were so good that I forked out 20 bucks for the CD. I can’t remember the name of the CD right now because I threw it in the garbage! Why would I do such a thing? Well it’s simple, the CD was a flaming bowl of crap! NONE of the people that were part of the live show actually played on the CD save Andrew himself and the entire thing was recorded live IN MONO on one track with one microphone. The microphone was an old 40’s RCA ribbon microphone or something. Needless to say that the live show was in no way a fair representation of what to expect on the CD. That was almost 10 years ago and yet it was enough of a piss-off that I remember it vividly today.

Another example, a client of mine, a singer-songwriter who plays acoustic guitar hired me to record a project. We talked at length for what not only seemed like but WAS years about the project. When the actual recording started I thought it was important for his vocals and guitar to be most prominent and that he should avoid adding much more than a bass guitar and drums. This was because I new he planned to play solo acoustic live shows rather than perform with a band. For the recordings he hired and paid thru the nose for a top shelf drummer and bass player. This lead me to believe that he and I were on the same page production wise.

A while later I get a copy of the finished product. My client had decided to go in a completely different direction. He gave the tracks to a producer/keyboard player who essentially whacked off on the songs to the point where the final mix made keyboards the stars of the show. Not only that he buried the drums and the bass in the mix which had the effect of making it sound like the project was that of a keyboard playing singer/songwriter! I told him as much because I respect clients enough not to lie about what I think. The end result was that anyone who enjoyed the CD was disappointed with the live show and vice versa.

Years later I was asked to revisit the project in order to create mixes that were pretty much exactly what I had originally suggested they be. I declined. It was too late for this project. This performer had a limited window of opportunity for this project and his music to be noticed and that window had slammed shut. Last I heard he was trying to be a concert promoter or something. I haven’t heard from him or about him since.

The moral of this story is to make sure that your recordings make it apparent who you are and what you do. Don’t be afraid to make it obvious. I know you might be afraid of your voice and want to put a ton of other things in the mix but it won’t work. The project is about YOU full stop. As such it needs to highlight your talent and give an idea of what might be to come at a live show. A simple arrangement lends itself better to backing tracks as well, should you choose to use them. Simple recordings also have more of a timeless quality to them especially ones that feature acoustic guitars.

The best advice I can give to singer songwriters who record themselves is to learn to make a big sound with only a few instruments. Get really good at making a full sounding mix with just your guitar and vocal. Unless you’re extremely versatile with your guitar stylings a whole CD of vocal and one guitar can get to be a bit much, so by all means add bass and drums. Put some strings or an organ in the background. Just keep in mind that you are the star of the show here, so don’t bury yourself in added clutter especially when you can’t reproduce it in a live show setting.

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